Saturday, 26 January 2013

The canvas code


Translating the steps above to Java code gives us this…
HelloWorldCanvas.java
importjavax.microedition.lcdui.Canvas;
importjavax.microedition.lcdui.Graphics;

public class HelloWorldCanvas extends Canvas {

        protected void paint(Graphics g) {

               g.setColor(0, 0, 0);
               g.fillRect(0, 0, getWidth(), getHeight());
               g.setColor(255, 255, 255);
               g.drawString("Hello World!", 20, 20, Graphics.LEFT | Graphics.BOTTOM);
        }
}

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